J↗JoyLinkStudioUI MAGNIFIER

UI MAGNIFIER — DRAG TO ZOOM

Look closer. Stay in the moment.

A press-and-drag magnifier for Unity UI. Bring small details into focus without leaving your scene.

UNITY UI · URP · UGUI

Actual Unity recording01 / LANDSCAPE GALLERY
PRESS → DRAG → RELEASEUI MAGNIFIER / 0.1.0

01 / PRESS

Details, on demand.

Press a raycastable UI surface to reveal an offset lens. Keep the source visible while you inspect.

02 / DRAG

Follow your curiosity.

The lens follows your pointer and enlarges content rendered by your selected final Game camera.

03 / RELEASE

Back to the bigger picture.

Release to hide the lens. Configure the appearance and magnification through a reusable profile.

IN MOTION

Press. Drag. Discover.

Follow a complete interaction in the Unity sample: press to reveal the lens, drag to inspect, release to hide.

Actual Unity recording · Product walkthrough

QUICK START

From sample to your own UI.

Read the docs ↗
  1. 01

    Import one installation

    Use the UPM package or Assets distribution, then import Basic Drag or Landscape Gallery.

  2. 02

    Prepare your renderer

    Try the sample URP configuration in an evaluation project, or install the Renderer Feature into your active renderer.

  3. 03

    Connect and drag

    Assign the profile, lens view and final Game camera. Add a drag adapter, EventSystem and GraphicRaycaster.

COMPATIBILITY

Know your rendering path.

Magnify camera-space UI and camera content. ScreenSpaceOverlay content is excluded from camera sampling.

Verified rendering baselines

Unity 2022.3.62f3URP 14.0.12 · UGUI 1.0.0
Unity 6000.4.5f1URP 17.4.0 · UGUI 2.0.0 · RenderGraph

Windows Editor · D3D11

Built-in and HDRP are unsupported. Other Unity 6 versions, MSAA configurations, dynamic render scale, post-processing combinations, mobile, WebGL2, XR and other graphics APIs have not been verified.

The intermediate camera color texture still has a rendering cost. No mobile or performance benchmark is claimed.

LOOK CLOSER

Bring the details into focus.

Start with the included examples, then connect the magnifier to your own camera-space UI.

Read the docs↗